Context English Portuguese
AddableMods__Tooltip Check these mods to add them to your save file.
AdditionError__DesignationOverlap Overlapping with terrain designation
AdditionError__InvalidHeight Invalid placement height, must be placed within heights {0} and {1} (inclusive).
AdditionError__NotASurface Requires a hard surface (e.g. concrete)
AdditionError__NotFertile Some ground is not fertile
AdditionError__NotStable Some ground is not stable
AdditionError__OceanBlockedBy Ocean access blocked by '{0}' or terrain.
AdditionError__OceanBlockedByTerrain Ocean access blocked by terrain at {0} location, you might need to repeat the recovery action.
AdditionError__TerrainTooHigh Terrain too high
AdditionError__TerrainTooLow Terrain too low
AdditionError__ThinDeposit Requires ground deposit with thickness at least: {0}, current thickness: {1}
AdditionError__TooCloseToOtherTree Too close to another tree
AdditionWarning__HighLift Warning: A port is above transport support height. Connection may not be possible.
AdoptPops__Tooltip People in the settlement that are willing to join your island. This number replenishes naturally over time until the limit is reached. The capacity and replenish rate are affected by your reputation. Also some settlements might not have this option.
AlphaStaticIslandMap__desc A balanced map, great for new or casual players. The starting location offers easy access to all resources and plenty of space to build a large factory. Later on, create ramps to the higher platforms to scale up industrial and mining operations.

This is the first and oldest map in Captain of Industry. It was first available in a closed-alpha build in October of 2021. Back then, it was the only playable map in the game.
AnaerobicDigester__desc Performs a process in which microorganisms break down biodegradable material in the absence of oxygen to produce fuels and fertilizer. Performs a process in which microorganisms break down biodegradable material in the absence of oxygen to produce fuels and fertilizer.
AnimalFarm_PauseGrowth__Title Pause growth
AnimalFarm_PauseGrowth__Tooltip Stops natural increase in number of animals in this farm.
AnimalFarm_RemoveAnimals_Tooltip Reallocates animals that are in this farm into other farms
AnimalFarm_TitleTooltip Animals housed in this farm. You can obtain new animals by trading with a world village. Once there are some animals they will start naturally increase in number. Animals need to be provided with food and water otherwise they can perish.